Valeria Latest answer
Answered on Dec 29, 2023
Hey KondoNakamura! Great question, and I totally get how the terms can be a bit confusing. So, High-Level Design and Global Design are pretty much the same deal. Think of it like the big picture plan for your application. It's like laying out the framework in broad strokes - how the different parts fit together, what the overall architecture looks like, and what tools you'll use.
When I was working on a game project, our high-level design was like the blueprint for the whole thing. We mapped out the functions, decided on the database structure, and envisioned how everything would connect. It's not about the nitty-gritty details; that comes later.
My advice? Don't get bogged down in the weeds at this stage. Focus on the major pieces, how they interact, and the environment they'll live in. Save the deep dives for the low-level design phase. Good luck with your project.
