Is High-level design Or Global Design the same? If yes, what does it mean?

Answered by Kaushik Chandra

High-Level Design or Global Design is the same. It speaks to the general System Design plan in terms of Functional Architecture and Database plan.

The high-level plan essentially gives a view of the framework at a theoretical level. It appears how the major pieces of the wrapped-up application will fit together and connected. It ought to too indicate presumptions approximately the environment in which the wrapped up application will run. For example, it should describe the equipment and program you will utilize to create the application and the equipment that will, in the long run, the program.

The high-level plan does not center on the points of interest in how the pieces of the application will work. Those subtle elements can be worked out afterward amid low-level plan and execution.

 Below is the sample High-level design for a Game,


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Answer (1)

Hey KondoNakamura! Great question, and I totally get how the terms can be a bit confusing. So, High-Level Design and Global Design are pretty much the same deal. Think of it like the big picture plan for your application. It's like laying out the framework in broad strokes - how the different parts fit together, what the overall architecture looks like, and what tools you'll use.

When I was working on a game project, our high-level design was like the blueprint for the whole thing. We mapped out the functions, decided on the database structure, and envisioned how everything would connect. It's not about the nitty-gritty details; that comes later.

My advice? Don't get bogged down in the weeds at this stage. Focus on the major pieces, how they interact, and the environment they'll live in. Save the deep dives for the low-level design phase. Good luck with your project.

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